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293
常用工具集/Utility/ICSharpCode.SharpZipLib/GZip/GzipOutputStream.cs
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293
常用工具集/Utility/ICSharpCode.SharpZipLib/GZip/GzipOutputStream.cs
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using ICSharpCode.SharpZipLib.Checksum;
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using ICSharpCode.SharpZipLib.Zip.Compression;
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using ICSharpCode.SharpZipLib.Zip.Compression.Streams;
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using System;
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using System.IO;
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using System.Text;
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namespace ICSharpCode.SharpZipLib.GZip
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{
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/// <summary>
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/// This filter stream is used to compress a stream into a "GZIP" stream.
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/// The "GZIP" format is described in RFC 1952.
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///
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/// author of the original java version : John Leuner
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/// </summary>
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/// <example> This sample shows how to gzip a file
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/// <code>
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/// using System;
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/// using System.IO;
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///
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/// using ICSharpCode.SharpZipLib.GZip;
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/// using ICSharpCode.SharpZipLib.Core;
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///
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/// class MainClass
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/// {
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/// public static void Main(string[] args)
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/// {
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/// using (Stream s = new GZipOutputStream(File.Create(args[0] + ".gz")))
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/// using (FileStream fs = File.OpenRead(args[0])) {
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/// byte[] writeData = new byte[4096];
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/// Streamutils.Copy(s, fs, writeData);
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/// }
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/// }
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/// }
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/// }
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/// </code>
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/// </example>
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public class GZipOutputStream : DeflaterOutputStream
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{
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private enum OutputState
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{
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Header,
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Footer,
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Finished,
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Closed,
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};
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#region Instance Fields
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/// <summary>
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/// CRC-32 value for uncompressed data
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/// </summary>
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protected Crc32 crc = new Crc32();
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private OutputState state_ = OutputState.Header;
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private string fileName;
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private GZipFlags flags = 0;
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#endregion Instance Fields
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#region Constructors
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/// <summary>
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/// Creates a GzipOutputStream with the default buffer size
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/// </summary>
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/// <param name="baseOutputStream">
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/// The stream to read data (to be compressed) from
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/// </param>
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public GZipOutputStream(Stream baseOutputStream)
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: this(baseOutputStream, 4096)
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{
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}
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/// <summary>
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/// Creates a GZipOutputStream with the specified buffer size
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/// </summary>
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/// <param name="baseOutputStream">
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/// The stream to read data (to be compressed) from
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/// </param>
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/// <param name="size">
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/// Size of the buffer to use
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/// </param>
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public GZipOutputStream(Stream baseOutputStream, int size) : base(baseOutputStream, new Deflater(Deflater.DEFAULT_COMPRESSION, true), size)
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{
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}
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#endregion Constructors
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#region Public API
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/// <summary>
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/// Sets the active compression level (0-9). The new level will be activated
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/// immediately.
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/// </summary>
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/// <param name="level">The compression level to set.</param>
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/// <exception cref="ArgumentOutOfRangeException">
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/// Level specified is not supported.
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/// </exception>
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/// <see cref="Deflater"/>
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public void SetLevel(int level)
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{
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if (level < Deflater.NO_COMPRESSION || level > Deflater.BEST_COMPRESSION)
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throw new ArgumentOutOfRangeException(nameof(level), "Compression level must be 0-9");
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deflater_.SetLevel(level);
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}
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/// <summary>
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/// Get the current compression level.
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/// </summary>
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/// <returns>The current compression level.</returns>
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public int GetLevel()
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{
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return deflater_.GetLevel();
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}
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/// <summary>
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/// Original filename
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/// </summary>
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public string FileName
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{
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get => fileName;
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set
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{
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fileName = CleanFilename(value);
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if (string.IsNullOrEmpty(fileName))
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{
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flags &= ~GZipFlags.FNAME;
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}
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else
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{
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flags |= GZipFlags.FNAME;
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}
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}
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}
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#endregion Public API
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#region Stream overrides
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/// <summary>
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/// Write given buffer to output updating crc
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/// </summary>
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/// <param name="buffer">Buffer to write</param>
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/// <param name="offset">Offset of first byte in buf to write</param>
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/// <param name="count">Number of bytes to write</param>
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public override void Write(byte[] buffer, int offset, int count)
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{
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if (state_ == OutputState.Header)
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{
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WriteHeader();
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}
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if (state_ != OutputState.Footer)
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{
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throw new InvalidOperationException("Write not permitted in current state");
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}
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crc.Update(new ArraySegment<byte>(buffer, offset, count));
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base.Write(buffer, offset, count);
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}
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/// <summary>
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/// Writes remaining compressed output data to the output stream
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/// and closes it.
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/// </summary>
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protected override void Dispose(bool disposing)
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{
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try
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{
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Finish();
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}
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finally
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{
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if (state_ != OutputState.Closed)
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{
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state_ = OutputState.Closed;
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if (IsStreamOwner)
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{
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baseOutputStream_.Dispose();
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}
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}
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}
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}
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/// <summary>
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/// Flushes the stream by ensuring the header is written, and then calling <see cref="DeflaterOutputStream.Flush">Flush</see>
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/// on the deflater.
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/// </summary>
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public override void Flush()
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{
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if (state_ == OutputState.Header)
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{
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WriteHeader();
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}
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base.Flush();
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}
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#endregion Stream overrides
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#region DeflaterOutputStream overrides
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/// <summary>
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/// Finish compression and write any footer information required to stream
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/// </summary>
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public override void Finish()
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{
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// If no data has been written a header should be added.
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if (state_ == OutputState.Header)
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{
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WriteHeader();
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}
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if (state_ == OutputState.Footer)
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{
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state_ = OutputState.Finished;
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base.Finish();
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var totalin = (uint)(deflater_.TotalIn & 0xffffffff);
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var crcval = (uint)(crc.Value & 0xffffffff);
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byte[] gzipFooter;
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unchecked
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{
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gzipFooter = new byte[] {
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(byte) crcval, (byte) (crcval >> 8),
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(byte) (crcval >> 16), (byte) (crcval >> 24),
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(byte) totalin, (byte) (totalin >> 8),
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(byte) (totalin >> 16), (byte) (totalin >> 24)
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};
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}
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baseOutputStream_.Write(gzipFooter, 0, gzipFooter.Length);
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}
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}
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#endregion DeflaterOutputStream overrides
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#region Support Routines
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private static string CleanFilename(string path)
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=> path.Substring(path.LastIndexOf('/') + 1);
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private void WriteHeader()
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{
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if (state_ == OutputState.Header)
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{
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state_ = OutputState.Footer;
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var mod_time = (int)((DateTime.Now.Ticks - new DateTime(1970, 1, 1).Ticks) / 10000000L); // Ticks give back 100ns intervals
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byte[] gzipHeader = {
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// The two magic bytes
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GZipConstants.ID1,
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GZipConstants.ID2,
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// The compression type
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GZipConstants.CompressionMethodDeflate,
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// The flags (not set)
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(byte)flags,
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// The modification time
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(byte) mod_time, (byte) (mod_time >> 8),
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(byte) (mod_time >> 16), (byte) (mod_time >> 24),
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// The extra flags
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0,
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// The OS type (unknown)
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255
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};
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baseOutputStream_.Write(gzipHeader, 0, gzipHeader.Length);
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if (flags.HasFlag(GZipFlags.FNAME))
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{
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var fname = GZipConstants.Encoding.GetBytes(fileName);
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baseOutputStream_.Write(fname, 0, fname.Length);
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// End filename string with a \0
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baseOutputStream_.Write(new byte[] { 0 }, 0, 1);
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}
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}
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}
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#endregion Support Routines
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}
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}
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