初始化上传
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using System;
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namespace ICSharpCode.SharpZipLib.Zip.Compression.Streams
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{
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/// <summary>
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/// Contains the output from the Inflation process.
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/// We need to have a window so that we can refer backwards into the output stream
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/// to repeat stuff.<br/>
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/// Author of the original java version : John Leuner
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/// </summary>
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public class OutputWindow
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{
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#region Constants
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private const int WindowSize = 1 << 15;
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private const int WindowMask = WindowSize - 1;
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#endregion Constants
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#region Instance Fields
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private byte[] window = new byte[WindowSize]; //The window is 2^15 bytes
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private int windowEnd;
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private int windowFilled;
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#endregion Instance Fields
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/// <summary>
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/// Write a byte to this output window
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/// </summary>
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/// <param name="value">value to write</param>
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/// <exception cref="InvalidOperationException">
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/// if window is full
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/// </exception>
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public void Write(int value)
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{
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if (windowFilled++ == WindowSize)
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{
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throw new InvalidOperationException("Window full");
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}
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window[windowEnd++] = (byte)value;
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windowEnd &= WindowMask;
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}
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private void SlowRepeat(int repStart, int length, int distance)
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{
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while (length-- > 0)
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{
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window[windowEnd++] = window[repStart++];
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windowEnd &= WindowMask;
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repStart &= WindowMask;
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}
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}
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/// <summary>
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/// Append a byte pattern already in the window itself
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/// </summary>
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/// <param name="length">length of pattern to copy</param>
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/// <param name="distance">distance from end of window pattern occurs</param>
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/// <exception cref="InvalidOperationException">
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/// If the repeated data overflows the window
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/// </exception>
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public void Repeat(int length, int distance)
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{
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if ((windowFilled += length) > WindowSize)
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{
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throw new InvalidOperationException("Window full");
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}
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int repStart = (windowEnd - distance) & WindowMask;
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int border = WindowSize - length;
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if ((repStart <= border) && (windowEnd < border))
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{
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if (length <= distance)
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{
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System.Array.Copy(window, repStart, window, windowEnd, length);
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windowEnd += length;
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}
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else
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{
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// We have to copy manually, since the repeat pattern overlaps.
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while (length-- > 0)
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{
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window[windowEnd++] = window[repStart++];
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}
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}
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}
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else
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{
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SlowRepeat(repStart, length, distance);
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}
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}
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/// <summary>
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/// Copy from input manipulator to internal window
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/// </summary>
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/// <param name="input">source of data</param>
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/// <param name="length">length of data to copy</param>
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/// <returns>the number of bytes copied</returns>
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public int CopyStored(StreamManipulator input, int length)
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{
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length = Math.Min(Math.Min(length, WindowSize - windowFilled), input.AvailableBytes);
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int copied;
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int tailLen = WindowSize - windowEnd;
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if (length > tailLen)
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{
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copied = input.CopyBytes(window, windowEnd, tailLen);
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if (copied == tailLen)
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{
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copied += input.CopyBytes(window, 0, length - tailLen);
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}
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}
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else
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{
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copied = input.CopyBytes(window, windowEnd, length);
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}
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windowEnd = (windowEnd + copied) & WindowMask;
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windowFilled += copied;
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return copied;
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}
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/// <summary>
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/// Copy dictionary to window
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/// </summary>
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/// <param name="dictionary">source dictionary</param>
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/// <param name="offset">offset of start in source dictionary</param>
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/// <param name="length">length of dictionary</param>
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/// <exception cref="InvalidOperationException">
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/// If window isnt empty
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/// </exception>
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public void CopyDict(byte[] dictionary, int offset, int length)
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{
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if (dictionary == null)
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{
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throw new ArgumentNullException(nameof(dictionary));
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}
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if (windowFilled > 0)
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{
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throw new InvalidOperationException();
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}
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if (length > WindowSize)
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{
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offset += length - WindowSize;
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length = WindowSize;
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}
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System.Array.Copy(dictionary, offset, window, 0, length);
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windowEnd = length & WindowMask;
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}
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/// <summary>
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/// Get remaining unfilled space in window
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/// </summary>
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/// <returns>Number of bytes left in window</returns>
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public int GetFreeSpace()
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{
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return WindowSize - windowFilled;
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}
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/// <summary>
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/// Get bytes available for output in window
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/// </summary>
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/// <returns>Number of bytes filled</returns>
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public int GetAvailable()
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{
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return windowFilled;
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}
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/// <summary>
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/// Copy contents of window to output
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/// </summary>
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/// <param name="output">buffer to copy to</param>
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/// <param name="offset">offset to start at</param>
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/// <param name="len">number of bytes to count</param>
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/// <returns>The number of bytes copied</returns>
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/// <exception cref="InvalidOperationException">
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/// If a window underflow occurs
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/// </exception>
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public int CopyOutput(byte[] output, int offset, int len)
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{
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int copyEnd = windowEnd;
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if (len > windowFilled)
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{
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len = windowFilled;
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}
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else
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{
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copyEnd = (windowEnd - windowFilled + len) & WindowMask;
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}
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int copied = len;
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int tailLen = len - copyEnd;
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if (tailLen > 0)
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{
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System.Array.Copy(window, WindowSize - tailLen, output, offset, tailLen);
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offset += tailLen;
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len = copyEnd;
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}
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System.Array.Copy(window, copyEnd - len, output, offset, len);
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windowFilled -= copied;
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if (windowFilled < 0)
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{
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throw new InvalidOperationException();
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}
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return copied;
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}
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/// <summary>
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/// Reset by clearing window so <see cref="GetAvailable">GetAvailable</see> returns 0
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/// </summary>
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public void Reset()
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{
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windowFilled = windowEnd = 0;
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}
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}
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}
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