using System; using System.Collections.Generic; using System.Linq; using System.Net.Sockets; using System.Text; using System.Threading; using System.Threading.Tasks; namespace 常用工具集.Utility.Network { public class TimeOutSocket { private bool IsConnectionSuccessful = false; private Exception socketexception; private ManualResetEvent TimeoutObject = new ManualResetEvent(false); private string ip; private int port; private int timeout; private TcpClient tcpClient; public TimeOutSocket(string hostname, int port, int timeout_milliseconds) { this.ip = hostname; this.port = port; this.timeout = timeout_milliseconds; } public TcpClient Connect() { TimeoutObject.Reset(); socketexception = null; TcpClient tcpclient = new TcpClient(); tcpclient.BeginConnect(this.ip, this.port, new AsyncCallback(CallBackMethod), tcpclient); if (TimeoutObject.WaitOne(timeout, false)) { if (IsConnectionSuccessful) { return tcpclient; } else { throw socketexception; } } else { tcpclient.Close(); throw new TimeoutException("TimeOut Exception"); } } public void Disconnect() { tcpClient.Close(); } private void CallBackMethod(IAsyncResult asyncresult) { try { IsConnectionSuccessful = false; TcpClient tcpclient = asyncresult.AsyncState as TcpClient; if (tcpclient.Client != null) { tcpclient.EndConnect(asyncresult); IsConnectionSuccessful = true; } } catch (Exception ex) { IsConnectionSuccessful = false; socketexception = ex; } finally { TimeoutObject.Set(); } } } }