82 lines
2.2 KiB
C#
82 lines
2.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace 常用工具集.Utility.Network
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{
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public class TimeOutSocket
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{
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private bool IsConnectionSuccessful = false;
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private Exception socketexception;
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private ManualResetEvent TimeoutObject = new ManualResetEvent(false);
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private string ip;
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private int port;
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private int timeout;
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private TcpClient tcpClient;
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public TimeOutSocket(string hostname, int port, int timeout_milliseconds)
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{
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this.ip = hostname;
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this.port = port;
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this.timeout = timeout_milliseconds;
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}
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public TcpClient Connect()
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{
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TimeoutObject.Reset();
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socketexception = null;
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TcpClient tcpclient = new TcpClient();
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tcpclient.BeginConnect(this.ip, this.port, new AsyncCallback(CallBackMethod), tcpclient);
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if (TimeoutObject.WaitOne(timeout, false))
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{
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if (IsConnectionSuccessful)
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{
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return tcpclient;
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}
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else
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{
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throw socketexception;
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}
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}
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else
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{
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tcpclient.Close();
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throw new TimeoutException("TimeOut Exception");
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}
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}
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public void Disconnect()
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{
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tcpClient.Close();
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}
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private void CallBackMethod(IAsyncResult asyncresult)
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{
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try
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{
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IsConnectionSuccessful = false;
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TcpClient tcpclient = asyncresult.AsyncState as TcpClient;
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if (tcpclient.Client != null)
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{
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tcpclient.EndConnect(asyncresult);
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IsConnectionSuccessful = true;
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}
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}
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catch (Exception ex)
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{
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IsConnectionSuccessful = false;
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socketexception = ex;
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}
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finally
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{
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TimeoutObject.Set();
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}
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}
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}
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}
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